![]() Originally posted by Lightning Kachowski: I have the same supposition, I haven't found any clear information on that matter, though I guess we could test it out using two spies with different levels to do the same action on different armies. If memory serves, if your army was targeted (or possibly targeted) you will see a negative modifier "-25% replenishment from events". They list all the modifiers being applied to each army. If you select one, on the bottom left there are usually 2 our 3 icons. You can see the modifiers being applied to your armies. really depends on the level of the character? The more the merrier.Īlso, it would be nice to see if there is some kind of way to seeing how much the replenishment and movement is being reduced.Īlso, I'm guessing the percentage at which the poison provisions, empower trade, etc. if its a big one, you might need to keep on assassinating them.Īh, I see that makes sense. To become heir, it depends on the size of the family. But you also might be seeing less spy actions because you take care with who you recruit and you do keep your guys happy so that they don't turn on you. I'm almost sure that most actions go unnoticed, probably hidden on the "random" events. I have been victim of theft several times and army sabotage (mostly the action that reduces replenishment and movement). though having more than one spy on the same faction is useful to improve your odds that one gets a position of power. You don't need more than one spy for that. Originally posted by Pink:If your spy has enough action points, he can do multiple poison provision actions on the same turn. Like poision provision from a level 4 does more than a poison provision from a level 2 What percentage doesthe leak March orders actually work in helping you ambush an army?Īlso, I'm assuming the higher the skill level a character is the more damage they can cause with each action. I know I threw a lot, lol, but thank you anyway in advance. Does that only work when you've assassinated everyone in the line of succession until it's you? ![]() Stuff like keeping the gates open for an attack or even public order penalties.Ĭorrect me if I'm wrong, but is the incite rebellion and lower public order like the poison provision? In that you need multiple spies to really make an actual difference.Īlso, is there a place where I can find the percentage at which empower trade works? When empowering trade, does that mean that it pushes money away from the target factions trade? Not necesaarily more trade towards your faction.Īs for becoming the next heir. not that useful, but maybe I'm using it wrong. Though there are some abilities I really find. Really hire people who want to spy for you/hire turncoatsĤ. since stuff like poison provision, discredit faction, and discredit character need more than 1 to really be effectiveĢ. You guys got any tips? Also, I have lots of questionsĪs of now I've learned the importance of: Its a great mechanic, but I honestly don't feel like I'm using them to their full potential. Hey guys, so I've been thinking about the whole spying thing.
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